[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_hotel",screenadapt="showall")] [Delay(time=1)] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=2)] [name="???"]这就是全部了? [name="沉稳的贵族"]绝无一丝隐瞒。 [name="???"]这种处理方式......倒也有些出乎意料。 [name="沉稳的贵族"]现在该怎么办? [name="???"]怎么办?不怎么办。 [name="???"]这件事本来就和你无关,现在不过是改了改对涉事领地的处置,能和你扯上任何关系吗? [name="沉稳的贵族"]您说得是。可这样一来,那些感染者得以继续在那个地块上生活,难保他们不乱说...... [name="???"]那又如何?谁会相信一群感染者的胡言乱语? [name="沉稳的贵族"]那我们接下来...... [name="???"]接下来? [name="???"]不必着急,该做的事情还有很多。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=3)] [Character] [delay(time=1)] [Background(image="bg_ltroom",screenadapt="showall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [name="恭谨的侍从"]......以上就是这次事件的最终报告。 [Character(name="avg_npc_487_1#1$1")] [name="女性"]辛苦你了。 [name="女性"]那个叫车尔尼的,他在这次事件中作的那首曲子,你们找来了吗? [Character(name="avg_npc_487_1#1$1",focus=-1)] [name="恭谨的侍从"]女皇之声随时可以采谱,几小时后就能为您演奏。 [Character(name="avg_npc_487_1#1$1")] [name="女性"]不必,我听录音就好。 [dialog] [playMusic(intro="$leithanien_intro", key="$leithanien_loop", volume=0.4)] [Character(name="avg_npc_487_1#2$1")] [delay(time=2)] [name="女性"]...... [Character(name="avg_npc_487_1#1$1")] [name="女性"]不错,我甚至能听见他作曲时发自心底的吼声。 [Character(name="avg_npc_487_1#9$1")] [name="女性"]这人很有些才华,可惜,还不太够。 [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="28_g2_slumstreets",screenadapt="showall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",fadetime=0.7)] [delay(time=1)] [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=1)] [name="紧张的感染者"]结果怎么样? [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=2)] [name="颓废的感染者"]还行,没加重。 [name="颓废的感染者"]行板说,那次事件导致的感染加重很奇特,许多人的感染在那之后都进入了持续的稳定期,我也不例外。 [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=1)] [name="紧张的感染者"]不会是像之前那样先好后坏吧? [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=2)] [name="颓废的感染者"]按行板的说法,他们彻底调查了这一现象,发现在事件中活性化的源石,几乎全部进入了持续的低活性状态。 [name="颓废的感染者"]换句话说,我还能晃悠一阵子。 [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=1)] [name="紧张的感染者"]太好了...... [name="紧张的感染者"]对了,行板知道公爵大人打算拿夕照区怎么办吗? [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=2)] [name="颓废的感染者"]她也是听说的,说是女皇之声要求公爵大人不能动夕照区。 [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=1)] [name="紧张的感染者"]谢天谢地!感谢女皇陛下的仁慈—— [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=2)] [name="颓废的感染者"]小点声! [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=1)] [name="紧张的感染者"]...... [name="紧张的感染者"]唉,这以后的日子该怎么过啊...... [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=2)] [name="颓废的感染者"]闭嘴吧,你还嫌事情不够大是不是? [name="颓废的感染者"]以后的日子?过一天算一天罢了。 [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=1)] [name="紧张的感染者"]可我还想多活两天呢。 [Character(name="avg_npc_496_1#1$1",name2="avg_npc_498_1#1$1",focus=2)] [name="颓废的感染者"]那你就更该把嘴闭严实了。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Delay(time=1)] [Background(image="28_g4_embassy",screenadapt="showall")] [PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Character(name="avg_npc_501_1#1$1",focus=1)] [name="行板"]...... [name="行板"]芙蓉,我现在算是理解了,有些事还是不知道比较轻松。 [name="行板"]等处理完这里的后续工作,我还是申请调动到其他地方好了。 [name="行板"]或者去本舰上看看,应该也不错...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="28_g12_sewer",screenadapt="showall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=1)] [name="别格勒"]站住。 [name="别格勒"]为了找你,我们也费了不少功夫。 [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=2)] [name="爷爷"]...... [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=1)] [name="别格勒"]有什么想说的吗? [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=2)] [name="爷爷"]......是你的人骗白垩来维谢海姆的吧。 [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=1)] [name="别格勒"]...... [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=2)] [name="爷爷"]除了音乐会的报酬之外,告诉他的全是真话,就为了把急着赚钱给我治病的他引到这个局里来...... [name="爷爷"]可是他和你无冤无仇,你为什么这么做?! [character(name="avg_npc_486_1#2$1",name2="avg_npc_495_1#6$1",focus=1)] [name="别格勒"]要是听了内情,我就不能放你走了。 [character(name="avg_npc_486_1#2$1",name2="avg_npc_495_1#6$1",focus=2)] [name="爷爷"]我本来也没几天好活。 [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=1)] [name="别格勒"]行吧,看在我们俩共事过的分上,我告诉你。 [name="别格勒"]斯特罗洛伯爵已经在找白垩了,而且快找到了。 [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#3$1",focus=2)] [name="爷爷"]那又怎样?白垩一直在我身边,也就等于一直在你的掌控之下! [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#3$1",focus=1)] [name="别格勒"]你看到过她的研究笔记,你应该知道,她对尘世之音的研究确实很令人惊讶。 [name="别格勒"]在没拿到那些笔记之前,我只知道她对这东西研究很深,却不知道深到了什么程度。 [character(name="avg_npc_486_1#2$1",name2="avg_npc_495_1#3$1",focus=1)] [name="别格勒"]我害怕的是,如果让她接着研究下去,她没准能用尘世之音干出些更恐怖的事来,比如在更远的距离引发和诱导共振。 [character(name="avg_npc_486_1#3$1",name2="avg_npc_495_1#3$1",focus=1)] [name="别格勒"]一觉醒来,身边的好孙子变成了怪物,这就是你想要的? [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#3$1",focus=1)] [name="别格勒"]与其这样,还不如直接把白垩塞到她鼻子底下,让她觉得时不我待,在技术尚有瑕疵的时候推进计划。 [name="别格勒"]怎么样,还有疑问吗? [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=2)] [name="爷爷"]如果黑键他们没发现夕照厅里的扩音器,你怎么办? [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=1)] [name="别格勒"]......还能怎么办? [name="别格勒"]夕照区什么样,我就什么样。 [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=2)] [name="爷爷"]......我没什么好问的了。 [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#6$1",focus=1)] [name="别格勒"]那就跟我走吧。 [character(name="avg_npc_486_1#1$1",name2="avg_npc_495_1#4$1",focus=2)] [name="爷爷"]不杀我? [character(name="avg_npc_486_1#10$1",name2="avg_npc_495_1#4$1",focus=1)] [name="别格勒"]杀了你既没必要,又伤感情。 [name="别格勒"]走吧,去我的店里喝杯咖啡,我们一起聊一聊那两个愚蠢又可敬的年轻人。 [character(name="avg_npc_486_1#10$1",name2="avg_npc_495_1#1$1",focus=2)] [name="爷爷"]我能拒绝吗? [character(name="avg_npc_486_1#9$1",name2="avg_npc_495_1#1$1",focus=1)] [name="别格勒"]你觉得呢? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Delay(time=0.51)] [Background(image="bg_room_2",screenadapt="showall")] [PlayMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.51)] [character(name="avg_1024_hbisc2_1#1$1")] [name="芙蓉"]小炎熔? [character(name="char_1011_purgatory_1#2")] [name="炎熔"]谁让你逞能的?你要是出了什么意外,我一辈子都不会原谅你! [character(name="avg_1024_hbisc2_1#3$1")] [name="芙蓉"]啊? [character(name="avg_1024_hbisc2_1#1$1")] [name="芙蓉"]哦,你是说维谢海姆的事?我这不是好好的—— [character(name="char_1011_purgatory_1#5")] [name="炎熔"]是谁和一帮听信了谣言的人对峙,是谁明知道自己会受尘世之音影响还不撤离,是谁连法术都没怎么学过就和人以命相搏的啊! [character(name="avg_1024_hbisc2_1#3$1")] [name="芙蓉"]我记得我没给你讲过这些...... [character(name="char_1011_purgatory_1#1")] [name="炎熔"]我去找过车尔尼先生了!他告诉我的! [character(name="avg_1024_hbisc2_1#4$1")] [name="芙蓉"]呃......如果你想知道事情经过,直接来问我不好吗? [character(name="char_1011_purgatory_1#1")] [name="炎熔"]我其实是想问问那位在莱塔尼亚教过我钢琴的约翰老师的事,和车尔尼先生聊起来才知道,你差点—— [character(name="char_1011_purgatory_1#1")] [name="炎熔"]差点就...... [name="炎熔"]...... [character(name="char_1011_purgatory_1#2")] [name="炎熔"]——我警告你!下次再有这种事,你绝对不许逞能!你......你听见了吗,听见了吗! [character(name="avg_1024_hbisc2_1#10$1")] [name="芙蓉"]别哭啦,我这不是好好的嘛。 [character(name="char_1011_purgatory_1#1")] [name="炎熔"]可你的感染程度——! [character(name="avg_1024_hbisc2_1#8$1")] [name="芙蓉"]确实因为尘世之音加深了不少,但已经控制住了,所以...... [character(name="char_1011_purgatory_1#1")] [name="炎熔"]不行,控制住也不行!你总是让我注意身体,可是到了自己身上,就什么都不管了! [name="炎熔"]你要是......不在了,我、我、我...... [character(name="avg_1024_hbisc2_1#4$1")] [name="芙蓉"]...... [character(name="avg_1024_hbisc2_1#1$1")] [name="芙蓉"]小炎熔,姐姐保证,一定会更加留心保护自己的,好不好? [character(name="char_1011_purgatory_1#4")] [name="炎熔"]真的? [character(name="avg_1024_hbisc2_1#8$1")] [name="芙蓉"]真的。 [character(name="char_1011_purgatory_1#1")] [name="炎熔"]你可不许骗我! [character(name="avg_1024_hbisc2_1#10$1")] [name="芙蓉"]怎么会呢。博士给我批的假期还挺长的,我会好好利用这段时间休养一下的。 [character(name="avg_1024_hbisc2_1#8$1")] [name="芙蓉"]好啦,你不是去问那位约翰老师的情况了吗?他怎么样? [character(name="char_1011_purgatory_1#1")] [name="炎熔"]车尔尼先生说,他一年前在一个交流会上见过约翰老师一次,约翰老师一切都好。 [name="炎熔"]这么一说,你好不容易去了一趟莱塔尼亚,连法杖都换成了笛子,难道你也在那儿学了音乐? [character(name="avg_1024_hbisc2_1#3$1")] [name="芙蓉"]你说这个? [character(name="avg_1024_hbisc2_1#1$1")] [name="芙蓉"]我最多也就是当法杖在用罢了,不会吹的。 [character(name="char_1011_purgatory_1#1")] [name="炎熔"]真的? [character(name="avg_1024_hbisc2_1#1$1")] [name="芙蓉"]当然是真的。 [character(name="char_1011_purgatory_1#3")] [name="炎熔"]该不会,你其实在害羞吧? [character(name="avg_1024_hbisc2_1#1$1")] [name="芙蓉"]这有什么好害羞的啊。 [character(name="char_1011_purgatory_1#3")] [name="炎熔"]我不信!你吹来听听嘛! [character(name="avg_1024_hbisc2_1#3$1")] [name="芙蓉"]那......我真的吹了? [character(name="char_1011_purgatory_1#3")] [name="炎熔"]好! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Delay(time=1)] [PlaySound(key="$d_gen_doorclose", volume=0.4)] [PlaySound(key="$rungeneral", volume=1,delay=0.1)] [Background(image="bg_black",screenadapt="showall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="炎熔"]难听死啦!!! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="bg_corridor",screenadapt="showall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Character(name="avg_4047_pianst_1#1$1")] [name="车尔尼"]多谢您的关心,博士。我现在感觉很好。 [name="车尔尼"]而且我要再次感谢您对夕照区的保护。 [Character(name="avg_4047_pianst_1#5$1")] [name="车尔尼"]没有您代表罗德岛去交涉,女皇之声是无论如何也不会为一个小小的夕照区发话的。 [Dialog] [Character(name="avg_4047_pianst_1#5$1",focus=-1)] [Decision(options="这是我应该做的。;帮助感染者是罗德岛的宗旨。;和黑键相比,夕照区的事算是容易的了。", values="1;2;3")] [Predicate(references="1")] [Character(name="avg_4047_pianst_1#1$1")] [name="车尔尼"]您客气了。 [Predicate(references="2")] [Character(name="avg_4047_pianst_1#1$1")] [name="车尔尼"]如您所说,我最近更加深刻地感受到了这一点。 [Predicate(references="3")] [Character(name="avg_4047_pianst_1#5$1")] [name="车尔尼"]...... [Predicate(references="1;2;3")] [Character(name="avg_4047_pianst_1#1$1")] [name="车尔尼"]您找我到这里来所为何事? [Dialog] [Character(name="avg_4047_pianst_1#1$1",focus=-1)] [Decision(options="您提交报告申请去前线,我来确认您的意向。", values="1")] [Predicate(references="1")] [Character(name="avg_4047_pianst_1#1$1")] [name="车尔尼"]我的想法已经完整地写在报告里了。 [Dialog] [Character(name="avg_4047_pianst_1#1$1",focus=-1)] [Decision(options="虽然您的病情目前稳定,但感染程度很深。", values="1")] [Predicate(references="1")] [Decision(options="战场上一切皆有可能。", values="1")] [Predicate(references="1")] [Character(name="avg_4047_pianst_1#2$1")] [name="车尔尼"]我有心理准备。 [Character(name="avg_4047_pianst_1#1$1")] [name="车尔尼"]博士,在被芙蓉搀着去音乐厅的时候,我已经做好赴死的准备了。 [Character(name="avg_4047_pianst_1#5$1")] [name="车尔尼"]虽然出了这么多波折,事件的结果也和我天真的预想大相径庭,但我却......活下来了。 [name="车尔尼"]这种感觉实在是有些奇妙,我却无法很好地表达出来,无论通过话语还是音乐都不行。 [Character(name="avg_4047_pianst_1#1$1")] [name="车尔尼"]我不奢求在战场上找到将其表达出来的方法,但我想,用一种完全不同的方式为感染者奋斗,也许对我更有好处。 [Dialog] [Character(name="avg_4047_pianst_1#1$1",focus=-1)] [Decision(options="我明白您的心情。", values="1")] [Predicate(references="1")] [Decision(options="不过,还请您安心等待审批的结果。", values="1")] [Predicate(references="1")] [Character(name="avg_4047_pianst_1#2$1")] [name="车尔尼"]我明白。 [Character(name="avg_4047_pianst_1#2$1")] [name="车尔尼"]说起来,黑键是在罗德岛上吧? [Dialog] [Character(name="avg_4047_pianst_1#2$1",focus=-1)] [Decision(options="当然。;您为什么问这个?", values="1;2")] [Predicate(references="1;2")] [Character(name="avg_4047_pianst_1#5$1")] [name="车尔尼"]从来到罗德岛的第二天开始,我就完全见不到他了。 [Character(name="avg_4047_pianst_1#2$1")] [name="车尔尼"]我偶尔甚至会觉得,好像那个一身黑衣服的乌提卡伯爵真的死了。 [Dialog] [Character(name="avg_4047_pianst_1#2$1",focus=-1)] [Decision(options="按照莱塔尼亚的官方口径,他确实已经死了。;他活得好好的,给他一些时间吧。;讽刺的是,这反倒助成了我们和莱塔尼亚的合作。", values="1;2;3")] [Predicate(references="1;2;3")] [Character(name="avg_4047_pianst_1#2$1")] [name="车尔尼"]......您说得对。 [Character(name="avg_4047_pianst_1#1$1")] [name="车尔尼"]那么,我先走了,博士。 [Dialog] [Character(name="avg_4047_pianst_1#1$1",focus=-1)] [Decision(options="说到黑键,我要做的下一件事,恰好和他相关。", values="1")] [Predicate(references="1")] [Decision(options="您要见见他吗?", values="1")] [Predicate(references="1")] [Character(name="avg_4047_pianst_1#5$1")] [name="车尔尼"]...... [Character(name="avg_4047_pianst_1#2$1")] [name="车尔尼"]不必了。这件事对他的伤害之大,我甚至不敢说自己能理解,也只能想象了。 [name="车尔尼"]等他什么时候愿意见我或芙蓉了,那时候再说吧。 [name="车尔尼"]再见,博士。 [Dialog] [Character(name="avg_4047_pianst_1#2$1",focus=-1)] [Decision(options="再见。;......;期待您在战斗之余创作出不输以往的音乐。", values="1;2;3")] [Predicate(references="1;2;3")] [dialog] [Character(name="avg_4047_pianst_1#2$1")] [delay(time=0.51)] [playsound(key="$d_gen_walk_n")] [character(fadetime=1.5)] [delay(time=2)] [musicvolume(volume=0.2, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [musicvolume(volume=0.4, fadetime=1)] [PlaySound(key="$d_gen_dooropen", volume=0.4)] [delay(time=0.7)] [PlaySound(key="$d_gen_walk_n")] [delay(time=1.6)] [character(name="avg_4046_ebnhlz_1#3$2")] [name="黑键"]博士?亏你能找到我。 [Dialog] [character(name="avg_4046_ebnhlz_1#3$2",focus=-1)] [Decision(options="这里很适合吹风。很减压。;......;有干员在这儿见过你。", values="1;2;3")] [Predicate(references="1")] [character(name="avg_4046_ebnhlz_1#2$2")] [name="黑键"]我没什么压力可减。 [Dialog] [Predicate(references="2")] [character(name="avg_4046_ebnhlz_1#2$2")] [name="黑键"]和我无话可说? [Dialog] [Predicate(references="3")] [character(name="avg_4046_ebnhlz_1#2$2")] [name="黑键"]哪位?我不介意和他聊聊。 [Dialog] [Predicate(references="1;2;3")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(screenadapt="coverall", image="bg_0_rhodes3",x=50,y=0,xScale=1.1, yScale=1.1,fadetime=5)] [backgroundTween(xFrom=50, yFrom=0, xTo=-50, yTo=0,xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1.1, yScaleTo=1.1, duration=40, block=false)] [PlaySound(key="$blizzard",channel="bgs", volume=1,block=false,loop=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Decision(options="言归正传,我来充当一回信使。这是你的信。", values="1")] [Predicate(references="1")] [name="黑键"]信?从哪儿寄来的? [Dialog] [Decision(options="莱塔尼亚。", values="1")] [Predicate(references="1")] [name="黑键"]我知道是什么了,把信给我吧。 [Dialog] [Decision(options="需要陪拆服务吗?", values="1")] [Predicate(references="1")] [name="黑键"]......你还挺有趣的。 [Dialog] [Decision(options="过奖。", values="1")] [Predicate(references="1")] [name="黑键"]很难想象你指挥作战的时候是什么样的......也像现在这样不正经? [Dialog] [Decision(options="哈哈。;......;我不介意在你出任务的时候更不正经一些。", values="1;2;3")] [Predicate(references="1")] [name="黑键"]这是你感到尴尬时的标准反应? [Dialog] [Predicate(references="2")] [name="黑键"]一个戴着兜帽、一言不发的人,啧啧啧,还挺恐怖。 [Dialog] [Predicate(references="3")] [name="黑键"]那还挺让人期待的。 [Dialog] [Predicate(references="1;2;3")] [Dialog] [Decision(options="我走了。继续享受独处时光吧。", values="1")] [Predicate(references="1")] [name="黑键"]不用你说我也会的。 [Dialog] [StopSound(channel="bgs",fadetime=3)] [PlaySound(key="$d_gen_doorclose", volume=0.4)] [delay(time=0.7)] [PlaySound(key="$d_gen_walk_n", volume=0.7)] [delay(time=2)] [stopmusic(fadetime=4)] [PlaySound(key="$d_avg_paper1", volume=1)] [delay(time=1)] [name="黑键"]这是......莱塔尼亚平民黑键的护照。 [name="黑键"]白垩的......还有乌提卡伯爵的......死亡证明。 [name="黑键"]嗯?还有什么? [name="黑键"]......信? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [delay(time=1)] [Background(image="bg_black",screenadapt="showall")] [PlaySound(key="$d_avg_snowstormlp", volume=0, loop=true, channel="bgs")] [SoundVolume(channel="bgs", volume=0.6, fadetime=3.5)] [delay(time=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$d_avg_paper2", volume=1)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [Sticker(id="st1", text="亲爱的黑键先生:", x=200,y=170, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st2", text="恭喜您获得了梦寐以求的自由。", x=300,y=260, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st3", text="我们共同的敌人,那位乌提卡伯爵,已经逝去。", x=300,y=340, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st2")] [Sticker(id="st3")] [Sticker(id="st4", text="对于他给您和您的朋友造成的伤害,我感到万分痛心。", x=300,y=260, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st5", text="希望这封信,和随信附赠的文件,能稍微缓解您内心的痛苦。", x=300,y=340, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st4")] [Sticker(id="st5")] [Sticker(id="st6", text="又及:请切实保证乌提卡伯爵的死亡。", x=300,y=260, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st7", text="否则,我们合力构筑的一切都将付诸流水。", x=300,y=340, alignment="left", size=24, delay=0.04, width=700)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stickerclear] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="黑键"]没签名......匿名信? [name="黑键"]很符合我对她的印象。 [StopSound(channel="bgs", fadetime=4)] [PlaySound(key="$d_avg_paper2", volume=1)] 罗德岛干员黑键把杖尖抵在信上,纸张燃烧起来。 火苗很快蔓延到护照上,然后是乌提卡伯爵的死亡证明,然后是白垩的。 纸张燃烧的味道在甲板上蔓延开来。 黑键抱起立在一旁的大提琴。 心中想着某位朋友拉琴时的样子,他闭着眼,奏出一段简单明快的旋律。 双子女皇刚刚掌权时,莱塔尼亚涌现出无数歌功颂德的歌曲,这也是其中一首。 时至今日,这首歌的后半段早已被人忘却,只有前半部分,因其明朗的旋律和直白抒发自己愉快心情的歌词,还在一些人口中传唱。 夕阳刺眼。 [dialog] [Image(image="28_i12", fadetime=1, xScale=1.1, yScale=1.1)] [ImageTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=50, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2.5)] [playsound(key="$d_avg_cello_solo", channel="ald", loop=true, volume=0.4)] [Delay(time=1.5)] [Sticker(id="st1", text="天空湛蓝晴朗,", x=290, y=290, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st2", text="微风轻声歌唱;", x=290, y=330, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st3", text="河水潺潺流淌,", x=290, y=370, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st1")] [Sticker(id="st2")] [Sticker(id="st3")] [Sticker(id="st4", text="我的心充满......", x=290, y=290, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st5", text="充满......", x=290, y=330, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st6", text="希望。", x=290, y=370, alignment="left", size=24, delay=0.04, width=700)] [stickerclear] [delay(time=3)] [soundvolume(channel="ald",volume=0,fadetime=4)] [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=4, block=true)] [delay(time=4)] [Character] [Image]